Dynamic Wall Maze Trouble Shooting

Hi!

I have a class that is trying out the Dynamic Wall Maze playground in Vex VR. While they are coding and make a mistake, they usually refresh the playground so that their robot resets to start. However, the entire maze formation changes to a completely brand new one and then their code is essentially incorrect. Could there be a possible glitch in the actual playground itself?
Thanks!!

@Tina_Dietrich @Desiree_White-Price

Hi Danielle!

This is actually an intended trait of the Dynamic Wall Maze. Because the layout changes each time, students have to build an algorithm to work regardless of the layout of the maze.

If you wanted them to try the same layout, I would recommend the Wall Maze Playground.

Thank you very much! I will pass that along :slight_smile: